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And this is the third part of the gaming news:

Oblivion Remastered contains an incredibly neat easter egg to one of the nerdiest viral videos of the early 2010s
https://www.pcgamer.com/games/rpg/oblivion-remastered-contains-an-incredibly-neat-easter-egg-to-one-of-the-nerdiest-viral-videos-of-the-early-2010s/
Are you going into battle in Oblivion Remastered? Do you need the potion seller's strongest potions? Are the potion seller's potions too strong for you, traveller? Do you even have any idea what I'm talking about? If you do, and you've been playing any Oblivion Remastered recently, you might want to pop into the console commands, because there's a real treat of an easter egg in there for you.
>> Another use of the console command is to meet, and more, a character voiced by Todd Howard.

Silksong got a release date for an Australian museum exhibit before anything else, and I wish I was kidding
https://www.pcgamer.com/games/action/silksong-got-a-release-date-for-an-australian-museum-exhibit-before-anything-else-and-i-wish-i-was-kidding/
Huge news—Silksong now has an official release date, for, uh, a museum exhibit. It'll be playable at a museum exhibit for sure at a specific date. We still don't know when it's actually coming out, and at this point I think the bit is funnier if we never know.

Skyrim lead designer makes it sound like there's gonna be loading screens in Bethesda games for years to come yet, bucko: 'We just didn’t have a choice, really'
https://www.pcgamer.com/games/the-elder-scrolls/skyrim-lead-designer-makes-it-sound-like-theres-gonna-be-loading-screens-in-bethesda-games-for-years-to-come-yet-bucko-we-just-didnt-have-a-choice-really/
Add together all the minutes of my life I've spent in loading screens and you could, well, send me into quite a grim depressive spiral, probably. And since I'm someone with several hundred hours invested across various Bethesda games, how many of those minutes were spent twiddling Daedric artifacts in Skyrim's load screens or looking at cool Netch concept art in Morrowind?
More than I'd care to count, most likely, given that Bethesda loves hitting you with a loading screen before you transition to an interior. Here's the kicker: it doesn't sound like anything's going to change in The Elder Scrolls 6 or after, either. Former Bethesda dev and Skyrim lead designer Bruce Nesmith recently spoke to VideoGamer to tell you that, sorry friend, you're gonna be loading for a long time yet.

'We were literally held hostage': Overwatch 2 players are finding the matchmaking in Stadium tough, but the devs say they're working on a couple of solutions
https://www.pcgamer.com/games/fps/we-were-literally-held-hostage-overwatch-2-players-are-finding-the-matchmaking-in-stadium-tough-but-the-devs-say-theyre-working-on-a-couple-of-solutions/
It's been a couple of weeks since Blizzard launched Stadium in Overwatch 2, and since then, it's been an enjoyable, albeit bumpy ride. Apparently, the new mode only uses internal MMR for matchmaking, but even still, players are encountering a bit of mismatch.
>> But it’s proving to be quite popular, with 7.8 million hours played across 2.3 million matches, and that’s just for launch week.

Stadium's roadmap for Overwatch 2 is planned out for the next three seasons, with more heroes, maps, and custom games on the horizon
https://www.pcgamer.com/games/fps/stadiums-roadmap-for-overwatch-2-is-planned-out-for-the-next-three-seasons-with-more-heroes-maps-and-custom-games-on-the-horizon/
Stadium is more than just an Overwatch 2 mode—it's different enough that it could almost be classified as its own game, and a separate game needs a separate roadmap. The developers have planned out the next three seasons of Stadium, albeit roughly, that'll coincide with the regular cadence of seasons.

Clair Obscur: Expedition 33's publisher says Oblivion Remastered 'didn't seem to harm us at all', in fact, it may have helped: 'Everybody was thinking and talking about the genre'
https://www.pcgamer.com/games/rpg/clair-obscur-expedition-33s-publisher-says-oblivion-remastered-didnt-seem-to-harm-us-at-all-in-fact-it-may-have-helped-everybody-was-thinking-and-talking-about-the-genre/
While Clair Obscur: Expedition 33's publisher has poked fun at the Barbenheimer-esque situation between its own stellar JRPG and the Oblivion Remaster, it doesn't seem like it's harmed Sandfall's hit at all. Clair Obscur landed very well, gathering over 1 million sales in under a week and an all-timer critical reception.
In a recent interview with The Game Business, senior portfolio director Matt Handrahan at Kepler says he's pretty sure that's down to Expedition 33 having something special to offer gamers, because hey, turns out they're also two very different games.

Take-Two shares tank after GTA 6's delay, CEO Strauss Zelnick assures panicky investors it'll still make more money than god and it's 'steadfast in our commitment to excellence'
https://www.pcgamer.com/games/grand-theft-auto/take-two-shares-tank-after-gta-6s-delay-ceo-strauss-zelnick-assures-panicky-investors-itll-still-make-more-money-than-god-and-its-steadfast-in-our-commitment-to-excellence/
Rockstar went and dropped a bomb on what was otherwise quite a sleepy Friday when it announced that—whoops, sorry—it was actually going to release GTA 6's console version on May 26, 2026, rather than in its previously announced release window of autumn 2025.
Which sure made game devs hoping to release something this year breathe a sigh of relief, but didn't much please investors in Rockstar's parent company Take-Two Interactive. Per the FT, Take-Two's share price dropped 15% in the aftermath of Rockstar's characteristically austere news post announcing the delay.
>> xl-klaudkil has made a thread about the delay.

'I'd say chances are good': While the Clair Obscur: Expedition 33 team is still figuring out where to go next, DLC is likely
https://www.pcgamer.com/games/rpg/id-say-chances-are-good-while-the-clair-obscur-expedition-33-team-is-still-figuring-out-where-to-go-next-dlc-is-likely/
Clair Obscur: Expedition 33 is currently doing a rather well-deserved victory lap after one million sales and stellar Steam numbers—which is heartening to see from an ambitious AA studio. I went in not expecting too much myself, and came out delighted (and a little dazed) after 60 hours of JRPG goodness, hankering for more.
My hunger might be sated, eventually. During her own celebrations, writer Jennifer Svedberg-Yen took to Instagram to answer any questions the grateful public put forward to her—and one such answer (thanks, Vice) signals that DLC is a very real possibility in the game's future.

And here are the GOG and Steam deals for the weekend:

+GOG

+Steam

And that’s it, until the next time (nope, I won’t add anything else), I wish you a happy and gaming weekend.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.