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Clumsy me misclicked while checking the PCGamer news and missed an entire page. Oopsie!

Therefore, here's an unnexpected part three of the gaming news:

'A lot of people hate it, but I think it's fun': Eric Barone backs Stardew Valley's fishing minigame, but does admit that 'it starts too hard'
https://www.pcgamer.com/games/life-sim/a-lot-of-people-hate-it-but-i-think-its-fun-eric-barone-backs-stardew-valleys-fishing-minigame-but-does-admit-that-it-starts-too-hard/
Stardew Valley's fishing minigame gets a surprising amount of hate, whether it's because of how annoying it is to find all the legendary fish or because fishing minigames are a dime a dozen nowadays. But I've always loved it as a way to break up my farming hyperfixation, and it sounds like Eric Barone, the creator of Stardew Valley, is also backing this system.

Apex Legends writer gets laid off 24 hours after the character she wrote is revealed, because that's what the games industry in 2025 looks like
https://www.pcgamer.com/gaming-industry/game-development/apex-legends-writer-gets-laid-off-24-hours-after-the-character-she-wrote-is-revealed-because-thats-what-the-games-industry-in-2025-looks-like/
EA has laid off hundreds of employees—reportedly around 300 to 400—across its studios, including around 100 at Respawn Entertainment, developers of Titanfall and Apex Legends. Among the many developers left scrambling in an industry where this has become shockingly routine, one in particular leapt out.
Heather Woodward, a now-former narrative designer at Respawn, was laid off a literal day after the character she'd spent a whole year writing debuted. On April 28, Apex Legends introduced a new character by the name of Sparrow:
"My first born is finally here," Woodward posted to Bluesky. "I’ve been working on this sweet ragazzo for well over a year. Writing a music video style trailer was a tough but rewarding challenge and I can’t believe I get to see my work animated by the incredible team at Sun Creature."

'Don't leave trash on Arrakis'—Dune: Awakening creative director implores players to 'clean up your old bases'
https://www.pcgamer.com/games/mmo/dont-leave-trash-on-arrakis-dune-awakening-creative-director-implores-players-to-clean-up-your-old-bases/
Funcom's Dune: Awakening launches June 5, and in the runup to release has allowed some players to begin exploring Arrakis in beta. PCG's Chris Livingstone spent 25 hours there, and left impressed with what it offers as a survival game, but a little iffy on the MMO side of things.
One problem that jumped out to our man was the "ugly, boxy player-made bases" that covered the map when he was getting started. These were so notable that Chris ran most of the way across the map to find an uncluttered spot to build his own base: next time he logged in, "my little base was flanked by two huge ones other players had built maybe 20 feet from my front door."
(...)
This very topic came up in a new livestream focusing on the building and crafting side of the game, and was addressed by Dune: Awakening's chief creative director Joel Bylos (timestamp).

'Please give us one more chance': Infinity Nikki developer grovels in lengthy apology letter following disastrous launch of its newest patch
https://www.pcgamer.com/games/adventure/please-give-us-one-more-chance-infinity-nikki-developer-grovels-in-lengthy-apology-letter-following-disastrous-launch-of-its-newest-patch/
Version 1.5 of Infinity Nikki is Infold's biggest update yet, but the launch didn't exactly go well. Bugs, crashes, and login issues left tons of players unable to even try out the new patch, leading to its new Steam launch settling into Mixed reviews within hours. Subtle monetisation changes were also ruffling feathers with Chinese players taking to the Steam forums to warn off potential stylists. Safe to say, it wasn't the warm reception Infold was likely expecting.
It didn't take long for the developer to release a lengthy apology letter complete with some in-game currency to say sorry—apologems if you will—addressing some of the more glaring issues and simultaneously not really doing much about others.

Yennefer's voice actor not only knows nothing about what's happening with The Witcher 4, she seems only vaguely aware she was in The Witcher 3: 'I didn't know what I was doing'
https://www.pcgamer.com/games/the-witcher/yennefers-voice-actor-not-only-knows-nothing-about-whats-happening-with-the-witcher-4-she-seems-only-vaguely-aware-she-was-in-the-witcher-3-i-didnt-know-what-i-was-doing/
Did you know that the actor who plays the brilliantly horrible Dedra Meero on Star Wars show Andor, Denise Gough, was also the voice of Yennefer in The Witcher 3? Don't feel too bad if not—it seems like she didn't know either.
In a new interview, Eurogamer asked her if she knows anything about production on upcoming sequel The Witcher 4. Needless to say, she does not.

And now I'm done with the news until Friday.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.