By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Microsoft - Xbox |OT| - View Post

The Outer Worlds 2 | Combat

• Introduces parkour mechanics that allow climb, vault, and slide
• Enemies now employ advanced tactics, including taking cover and using grenades

IGN FIrst: www.youtube.com/watch?v=ahPl...

[image or embed]

— Klobrille (@klobrille.bsky.social) 28 April 2025 at 16:39

• Obsidian focused on making weapons feel satisfying from the start, while also integrating RPG mechanics that enhance gunplay based on player stats and skills
• Encourages various playstyles by offering light, medium, and heavy armor options

— Klobrille (@klobrille.bsky.social) 28 April 2025 at 16:39

• Removal of level scaling (enemies have static stats throughout the game), allowing for self-challenging gameplay where players can revisit earlier locations with improved gear
• Players can use new gadgets during combat, like tactical time dilation and shields

— Klobrille (@klobrille.bsky.social) 28 April 2025 at 16:39

• Difficulty settings: from story mode to very hard
• Ranged combat is prioritized, but melee options are available as well

— Klobrille (@klobrille.bsky.social) 28 April 2025 at 16:39