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And here’s the third part of today’s news:

Lethal Company dev is currently sitting on an update, but might 'give it a couple of weeks and add a creature or two' instead
https://www.pcgamer.com/games/horror/lethal-company-dev-is-currently-sitting-on-an-update-but-might-give-it-a-couple-of-weeks-and-add-a-creature-or-two-instead/
Lethal Company developer Zeekerss took to X yesterday to share news on the game's upcoming update. In the post, they stated that they were "at a moment where I'm deciding to release a low-key interiors update for Lethal right now, or give it another couple of weeks and add a creature or two, and I think I'll do the latter."

Fortnite's rarest collaboration has returned to the store after a 1,794 day absence
https://www.pcgamer.com/games/battle-royale/fortnites-rarest-collaboration-has-returned-to-the-store-after-a-1-794-day-absence/
Waiting for a missed skin to return in the Fortnite shop is, at times, a trying task. Even more so if you're gunning for a collaboration—some return pretty regularly, while others disappear into the vault for hundreds or even thousands of days, often with no indication of when (or even if) they'll return.
Take the Borderlands Psycho skin, for example. First introduced in August 2019—just before Borderlands 3 launched—it returned a handful of times before vanishing entirely after May 31, 2020. Now, after almost five years, it's back in the store to purchase once more.

Larian's Swen Vincke says AI-obsessed studios won't 'have a competitive advantage', because those tools are 'gonna be what's available to everybody'
https://www.pcgamer.com/gaming-industry/game-development/larians-swen-vincke-says-ai-obsessed-studios-wont-have-a-competitive-advantage-because-those-tools-are-gonna-be-whats-available-to-everybody/
AI—that is, the annoyingly titled generative AI, which is super different from the AI we're used to in games, is also different from machine learning technology—has been a massive point of contention just about everywhere. In art, in music, in acting, and in coding. As a result, it's also been an issue in videogames, because they're a combination of all those things, regardless of what the boss of Amazon Games thinks.
It's a problem Larian Studios' founder Swen Vincke has been tackling, as per a recent interview with GameSpot (shown below). Partially because, well, despite being a studio known for making games like the ones yer grandma used to make—handcrafted and filled with loving detail—Larian has been using generative and deep-learning AI, it's just pretty much impossible to talk about without setting off alarm bells.

An Oblivion Remastered player ended up in 'the backrooms of Oblivion' trying to find the exact location from The Elder Scrolls 6 teaser trailer
https://www.pcgamer.com/games/rpg/an-oblivion-remastered-player-ended-up-in-the-backrooms-of-oblivion-trying-to-find-the-exact-location-from-the-elder-scrolls-6-teaser-trailer/
It didn't take long for Oblivion Remastered players to start pushing the boundaries to see what they could get away with. It only took three hours for someone to upload the first gooner mod, and now one player has managed to break through Cyrodiil's border into Valenwood and Hammerfell.
Valenwood is to the southwest of Cyrodiil, Oblivion's location, and features in The Elder Scrolls Online. While it may be on the border, player GnoblinXD managed to make their way pretty far into the supposedly out-of-bounds map.

Dragon Age creator says Clair Obscur: Expedition 33 is 'kind of to JRPGs what Baldur's Gate 3 was to CRPGs'
https://www.pcgamer.com/games/rpg/dragon-age-creator-says-clair-obscur-expedition-33-is-kind-of-to-jrpgs-what-baldurs-gate-3-was-to-crpgs/
Clair Obscur: Expedition 33 has done rather well for itself—going blow-for-blow with bigger budget competition in the JRPG space, a genre title that has now fully detached from the country in its acronym because ol' 33 is rather French, but I digress. One million sales in under a week, rave reviews, and heavyweight Steam concurrents despite being on Game Pass.
David Gaider, creator of the Dragon Age series, has also given it a solid two thumbs up, writing on Bluesky: "I've been playing Clair Obscur: Expedition 33, and wow... so far, it's kind of to JRPGs what Baldur's Gate 3 was to CRPGs. It's beautiful and polished and well-written, and the turn-based combat is so fun!"

Ubisoft remembers it owns Splinter Cell, patches Steam achievements into Blacklist 12 years after it first came out
https://www.pcgamer.com/games/action/ubisoft-remembers-it-owns-splinter-cell-patches-steam-achievements-into-blacklist-12-years-after-it-first-came-out/
After a brisk 12 years, Ubisoft has suddenly remembered it apparently owns some kind of series where you do war crimes for the NSA. The company has just added https://store.steampowered.com/news/app/235600/view/519711795144819220?l=englishSteam achievements to Splinter Cell: Blacklist, the 2013 stealth-action game that marks the last time Sam Fisher was seen alive in a videogame of his own.

Sea of Thieves has finally changed its broken ban system and, more importantly, actually tells you what you did wrong now
https://www.pcgamer.com/games/action/sea-of-thieves-has-finally-changed-its-broken-ban-system-and-more-importantly-actually-tells-you-what-you-did-wrong-now/
Sea of Thieves recently announced a significant update to its punishment system, taking the old formula and giving it a well needed update. In a post shared to the games Steam blog, and a video uploaded to YouTube, all the details of the new structure were shared including what has changed from the old format.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.