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IcaroRibeiro said:

I'm puzzled only 30 people made it

This level of graphical fidelity is something we generally see in games with over 100 people working on it

Whats even more crazy is supposedly (i heard this in a video) some of the guys are ex-ubisoft people, or people they knew from working there.
Imagine working at ubisoft, and going "mangement is crazy, I could do better job of it myself" and collecting a few colleges to go make your own game.

And the result is Expedition 33.

Its wild :)

It shows how much passion and management matters to projects.