For anyone playing Oblivion Remastered, informative video on resolution scaling when changing graphic preset.
TL;DW - if you're not using upscaler (DLSS/FSR/XeSS) and running native, game will change its internal rendering resolution scaling as part of graphics preset - so Ultra is @100%, High @87% and so on. If you're using upscaler, resolution scale will be greyed out and let the upscaler do the job (as expected), without graphic preset influencing uspcaling.
Pretty idiotic, but at least it's not locked so you can change scaling back to 100% regardless of graphic preset.







