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Sorry but I couldn’t stop it. Here’s the third part of the news:

Ubisoft's defense against The Crew lawsuit doubles down on a point we've heard many times before: You don't actually own your games
https://www.pcgamer.com/games/ubisofts-defense-against-the-crew-lawsuit-doubles-down-on-a-point-weve-heard-many-times-before-you-dont-actually-own-your-games/
Ubisoft felt bad enough about killing The Crew in 2024 that it promised to never, ever do it again—in The Crew 2 and The Crew Motorfest, at least. But it doesn't feel so bad that it's willing to admit it actually did anything wrong: In response to a proposed class action lawsuit over the shutdown filed last year, Ubisoft said the plaintiffs in the case knew—or should have known—that they were only buying "limited licenses" to access the game.
>> Ubi keeps digging the hole they’re in without realizing that it doesn’t matter if they win in court or not, they’ve already lost part of their customers. Maybe forever.

If Balatro had a hard time convincing rating boards it's not gambling, then this slot machine roguelite is gonna have twice as much trouble
https://www.pcgamer.com/games/roguelike/if-balatro-had-a-hard-time-convincing-rating-boards-its-not-gambling-then-this-slot-machine-roguelite-is-gonna-have-twice-as-much-trouble/
You think Balatro had trouble convincing rating boards and YouTube it's not gambling? I predict CloverPit, a self-described "rogue-lite slot machine nightmare," is going to have to work twice as hard.
CloverPit combines a demonic slot machine with Balatro-like upgrades and progress, crams it into a grubby prison cell, and makes you spin the reels. Pump in coins, play the slot, buy weird upgrades, repeat. Oh, and the money you're playing with isn't really yours, it belongs to a forbidding ATM in the corner, so pay off your debt between rounds. If you don't, you die.

Lost Ember studio reveals its next game, and dang, it's got some really good snow
https://www.pcgamer.com/games/adventure/lost-ember-studio-reveals-its-next-game-and-dang-its-got-some-really-good-snow/
You never know what'll catch your eye when you're watching a trailer for a new game: Glitzy graphics, great character design, hot gunplay—or maybe something a little more subtle, as is the case in today's trailer for Ikuma: The Frozen Compass. "Dang, some really good snow in this game," PC Gamer's Tyler Wilde said, a comment that made me curious because really, how good could the snow be? But you know what? Dang, that is some good snow.
Ikuma is a coming-of-age story about a cabin boy named Sam and his sled dog Ellie, who find themselves trapped on an uncharted island in the Arctic in 1864. Venturing through unfamiliar terrain and harsh weather, Sam and Ellie will use the few tools they can find on the island to fish, forage, and try to stay warm and alive. They'll also "find fading traces of a long lost expedition and uncover a dark secret," which I sincerely hope isn't cannibalism. You know how these things go, though.

Developer of 'non-consensual sex' game withdraws it from Steam after it's banned in the UK, Canada, and Australia: 'We don't intend to fight the whole world'
https://www.pcgamer.com/games/developer-of-non-consensual-sex-game-removes-it-from-steam-entirely-after-its-banned-in-the-uk-canada-and-australia-we-dont-intend-to-fight-the-whole-world/
Valve stopped Steam sales of adult game No Mercy in the UK this week following a complaint from UK technology secretary Peter Kyle, who insisted that the "deeply worrying" game be removed due to its extreme content, as reported by news outlet LBC.
No Mercy included "incest," "blackmail," and "unavoidable non-consensual sex," according to its Steam page, which also promised players the opportunity to become "every woman's worst nightmare" and "never take 'no' for an answer."
No Mercy was also removed from sale in Canada and Australia, and on Thursday the developer announced that it would pull the game from Steam entirely, although it defended the content as harmless.

FF14's composer, Soken, says doing double time on an MMO and Final Fantasy 16 was 'something beyond your imagination of hell'
https://www.pcgamer.com/games/final-fantasy/ff14s-composer-soken-says-doing-double-time-on-an-mmo-and-final-fantasy-16-was-something-beyond-your-imagination-of-hell/
Final Fantasy 14 is famous for, as much as anything, its music—and its lead composer, Masayoshi Soken, is very much part of that equation. As someone with one too many hours in the MMO myself, I can testify that this man's orchestration skills have moved me to tears more than once.
He may, however, have been burning the candle at both ends. In a recent interview with PCGamesN, Soken confesses that working on both Final Fantasy 14 and 16 at the same time was hellish—in the literal sense of the word.

And here are the weekend deals at GOG and Steam:

+GOG

+Steam

And that's it. Until the next time, I wish you a happy and gaming weekend.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.