Leynos said:
that wasn't a cart size issue that was devs not wanting to optimize/compress. Xenoblade X on Wii U is 23GB. Switch with more content and better visuals. 13GB. Witcher got all content on a 32GB cart. Compression is a lost art and this issue is the same on many PS5/SX games. |
It was though, they wanted to use the 8gb to save $5-$10 bux.







