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One developer DidYouKnowGaming spoke to says the team gave “a lot of effort and care taken to craft something that looked, sounded, and felt like Halo.” IGN’s video showed Halo 2’s multiplayer map Zanzibar, but N-Space made a single-player map as well.

A VFX artist provided even more details. The plan was to include six-player multiplayer, drivable vehicles like Warthogs and Ghosts, Grunts who shot blasters and threw grenades, and Elites with one hit kill Energy Swords.

Arguably the most interesting thing about the whole thing is that the Microsoft / Bungie side approved Halo for DS. However, the VFX artist claims “it was Nintendo that shut it down.” Though not confirmed, it’s claimed Nintendo was “unwilling to front some advertising money on a first-party development side.”

New Details Revealed About Halo DS, Apparently Scrapped Because of Nintendo