I have a few and think nothing of them, other than it proves that at the time, I had social no life to speak of lol.
Trophies/achievements were fun for the first couple years. But in hindsight, they were that gen's equivalent to the forth gen artificially making games too difficult to ensure beating them via rentals. It was a gimmick meant to keep the gamer invested. They didn't want people blasting through them, beating them, then trading them into Gamestop toward another (possibly used) game.







