WoodenPints said:
Are we actually expecting much from the new DXR features for RT and the neural shading to lower vram usage or is it just something that sounds great but never really materializes? |
I know way too little to know.
Past Direct X APIs were supposed to come with features that would bring great performance gains, but devs didn't use them because they were hard and time consuming to implement.
We can only wait and see what happens, or hope that someone more knowledgeable comments.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







