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archbrix said:

I guess I would go with Zelda being better suited for "adventure" and games like Uncharted I would label as "action" instead. It used to be much easier to label games between action (Castlevania), adventure (Zelda) and RPG (Final Fantasy) but these days there is so much action in many RPGs and action games have a lot of adventure in them... the lines blurred long ago. It's true the term "action/adventure" can certainly fit Zelda or Uncharted by pure definition, yet I think of those two series as very different game types/structures/experiences. Personally, I would categorize them separately but if you wanted to broaden the category to include both I could see that too.


Oh OK, I see. In my mind, adventure games are those that are focused on puzzle-solving, exploration, dialogue, and story — with little to no action. So titles like Day of the Tentacle, The Book of Unwritten Tales, Deliver Us the Moon, Return to Grace, etc. And action-adventure games take those elements from adventure and pair them with real-time combat and physical challenges — the hallmarks of the action genre.

So, Zelda is sort of the archetypal action-adventure franchise for me.