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killer7 said:
HoloDust said:

Technically, when you look at Xbox360 to Xbox One, vs Xbox One to Xbox Series X, yes, latter is actually bigger jump. The thing is, perceived jump is much smaller and those base consoles are bare minimum for generational jump to start with.

Rarely any game renders at 4K native on base 9th gen consoles, and no AAA game I know of (unless it's last gen upgrade).

How can there be much exclusives when everything gets destroyed by cross gen or wasted for PC ports?

CrossGen typically means less workload. And less workload means higher framerate and resolutions. There is no such thing as "4K machine". Even the PS4 Pro was perfectly capable of native 4K, but the workload has to be low enough, and developers decide that.

In gym terms:

Workload = Weight.

Resolution/Framerate = Reps.

Ambitious/demanding exclusives would run worse and/or have lower clarity than crossgen multiplats. And it's never a waste to port to PC.