HoloDust said:
Yeah, technically 5 star with halfsteps and X/10 are completely interchangeable, but star systems not only has tiers of a sort (with each star representing one), but to me it also feels more intuitive. I've played lot of P&C adventure games rated 3 stars on Adventure Gamers (back in days when those scores meant something, and 41/2 and 5 stars were not handed out as lightly as these days) and even occasional 21/2 game, if I saw something interesting in review about it. Can't say I'd play many 50/100 and 60/100 games. |
So, is it fair to say that the allure of the star system is more that it represents a time when score inflation wasn't such a problem? Because then it starts to make sense. Otherwise, I remain very confused.
LegitHyperbole said:
They are not the same. By shortening it you have given more power to each increment. 3 stars is 60 but each of those stars has more power in a way, 3 stars feels more impactful and weighty than a 60 or a 6. I suppose it's the way we are conditioned. People in America thought that the third pounder burger was smaller than a quarter pounder and so it failed. 3 and a half stars has a completely different weight than a 7 outta 10.  |
I feel like I'm Picard and you're asking me how lights there are 3.5 stars out of 5 is 7 points out of 10. It just is.
If, again, this is more about nostalgia for the five-star system, I start to understand.