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it's a billion dollar franchise exactly because they didn't do a ubisoft and being like 20000 to work on it. Plus, how do you expect pokemon games to look on par with other games when they release games so often with so few people ?

For example, zelda. Botw released in 2017, the zelda team is a core team from nintendo so they know the hardware far better than anyone else. It took them 6 years to jump from skyward sword to botw and another 7 years for same graphics totk.

When zelda team began working on botw, gamefreak was doing games on a N64 portable system, the ds, with black and white. And they've been working on a gamecube like portable system for the next years between that and the release of botw as they release ultra sun and moon in 2017 (November instead of March for botw). And during that time, you can acknowledge that pokemon games have far more improved technically than zelda games, going from black and white to SV is a far bigger leap than say twilight princess/skyward sword to botw.

Then they changed their engine for let's go, then again for swsh, then they even lend the remakes to ILCA while focusing on arceus and SV and just used the same engine for ZA.

You can't expect much from a team doing portable games less than a decade ago then changing the look of their games three times in 5 years while releasing games so often. Of course the pokemon games won't look great as they don't even have time to work on them to begin with. They fear that they would cease to sell games if they stopped, which is silly.

But yes, pokemon fans know that the games are not good looking, we have eyes. Yet, it's getting in the right direction, just slowly.

I have a ps5 and when i played demon souls remake, i could easily see that pokemon swsh were not even close to ps3 version.