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Chazore said:
Xxain said:

To be fair, Keiji Inafune has created the "concept" of a lot of CAPCOM IP's: Mega Man, Onimusha, Lost Planet, Dead Rising, Shadow of Rome + more. The actually development of the idea is then passed to a team and they take it beyond the concept stage. 

Aye, but a lot of the current day versions of those IP's have also been done without him now, especially with new concept artists putting in their own adaptations (like the DR 1-2 Remasters, which ended up changing character facial designs and even voices).

Take for example, crediting the og artist for Sonic. Yeah we can still give kudos, but if they aren't currently designing modern day concepts/designs for modern day Sonic, then that credit should go to the ones making the current iterations that people like/dislike. 

Frank Klep made half if not most of the OST for the og C&C games, but to put this into the same example, he's still doing music for RTS games, just not with EA. What Kenji is doing is copying what originally worked for him at Capcom, but that isn't entirely what people wanted, and he ended up falling short. Meanwhile with Frank Klep, all we want is his guitar riffs and electronic keytar humming in the background, because he's naturally good at what he does.

For some reason Kenji just isn't. Ever since he left his career has been well, not great, not making big bangers or anything truly noteworthy, not like other Japanese creators/devs/directors are putting out (Like Kojima for example). 

That's the point. He is never intended to stay with a project as a developer. His main role was a producer(where he just makes sure project remains on track). Inafune is NOT a developer. He creates concepts that his chosen teams expand on with him just checking in. He should not take ALL the credit but he is entitled to some it.