Played few demos over the weekend:
- Gothic Remake: This finally feels mostly true to original (unlike the first demo from several years ago, which was shunned by fans)...well maybe a bit more like mix between Gothic 1 and Risen 1, but that's good thing in my book. There are some rough edges, but than again, it's small team on small budget, and it wouldn't be Gothic without at least some jank.
- Esoteric Ebb: D&D 5e ruleset with heavy Planescape Torment and Disco Elysium influence. Really liked the vibe and quite looking forward to it.
- Solasta II: Follow up to first 5e game adaptation from 2020, Solasta: Crown of the Magister, which was from mechanical and tactical gameplay perspective as 5e game, IMO, vastly superior to BG3 (though given small budget, undercooked in some other areas, but user campaigns fixed some of that). Unfortunately, they decided to try going for BG3 audience and took worst things from it, so currently (it's in pre-alpha) camera is as bad as BG3's (it was superb in original game), UI is completely changed and for me quite unintuitive, original's clean ease of use is gone and currently game lacks features that the first one had. It does look nice, but switch to UE5 from Unity seems to made them go full retard in quite a few other aspects. It's pre-alpha, so hopefully they listen to feedback and fix it in time.
- Nice Day for Fishing: I had to check this out, this is pixel art adventure/RPG/fishing game based on "EPIC NPC Man" from Viva La Dirt League, which I enjoy watching. It's descent rendition of Baelin's adventures in fictional "Skycraft", but If you're not a fan, there's somewhat limited appeal to it.