Jizz_Beard_thePirate said: I know it's not the first time but it's nuts how many people are willing to play games that runs poorly.
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People seem to have this weird fantasy fever dream that Capcom's engine is magically going to advance lightyears into the future where it will magically run open world games.
Yeah I'm sitting here since the engine dropped with REmake 2 and that still has yet to happen, and DD2 still hasn't been vastly improved in it's perf woes either. I'm fully expecting the same with MHW, which is why I've not only avoided DD2, but will also avoid MHW as well. There's no point in buying a game that's just going to suffer from engine teething issues for years on end.
Also I've yet to see a large publisher refine an engine, that then allows them to go back to an older game and go "hey customers who bought this game years ago, have this free performance boost!". I've only ever seen indie devs do this with unity updates, like with Subnautica, but I've never seen this happen with larger games like DD2/Battlefield franchise. Cyberpunk, etc.
Also MHW looks to be another case where you're still going to end up relying on AI tomfoolery, instead or raster/brute forcing.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.