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@NJ5 No your definitely right, most of the "optimized" engines are all in-house and company owned. I'm not expecting it to be as nice because they're on dedicated hardware. But that goes back to my point that even though it can't play to the strengths of the PS3, it's still the best engine on the market for the 360. It has to stay multi-plat, and in terms of ease of use, the 360 takes the cake hands down over the PS3. The UE3 engine MUST perform better, at least for now. The PS3 hardware is very complicated :/ but should the resources be allocated, you can instantly see the effects. The UE3 engine just seems much better suited to the 360. And considering the exclusive titles that have used the engine on the 360, I would certainly expect it to out-perform it's weirdly built competitor.



From 0 to KICKASS in .stupid seconds.