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Otter said:
only777 said:

PS5 Pro games are recomplied to take advantage of the PS5 Pro.  This is why you see the "PS5 Pro Enchanced" tag on games.

PS5 games that are not recomplied don't take advantage of the new hardware at all, unless they have unlocked framerates, which causes games to suffer heavy frame time issues on base hardware.  So most studios don't do it.

You're not touching on shader compilation though. Do PS5 games that are not "PS5 Pro Enhanced" (Most PS5 games/All PS4 games) Suffer Shader compilation issues on the Pro's GPU?

No, because they run in backwards compatablity mode.  Those games can never take advantage of future hardware upgrades.

And if that's the point, why make a console that can be upgrade with modules if games can never take advantage of those future modules?

Also don't forget that NEC actually tried this already and it was a confusing mess for customers.



Sony want to make money by selling art, Nintendo want to make money by selling fun, Microsoft want to make money.