By using this site, you agree to our Privacy Policy and our Terms of Use. Close

And the third part of the Tuesday news:

Dauntless, the monster hunting game we had before Monster Hunter came to PC, will shut down in May
https://www.pcgamer.com/games/action/dauntless-the-monster-hunting-game-we-had-before-monster-hunter-came-to-pc-will-shut-down-in-may/
Dauntless, the monster hunting game that made such a splash when it launched five years ago, is coming to an end. Developer Phoenix Labs has announced on Steam that no further updates or new content will be released, and the game will become unplayable at the end of May.

Balatro finally escapes its silly 18+ age rating, PEGI promises 'a more granular set of classification criteria' for gambling-themed games in the future
https://www.pcgamer.com/games/card-games/balatro-finally-escapes-its-silly-18-age-rating-pegi-promises-a-more-granular-set-of-classification-criteria-for-gambling-themed-games-in-the-future/
One of the most head-scratch-inducing videogame ratings of all time has finally been changed, as game rating organization Pan European Game Information—PEGI for short—has decided that the indie card game sensation Balatro is not an 18+ game after all.
"The PEGI 18 rating for the game Balatro has been changed to a PEGI 12 following a successful appeal submitted by publisher Sold Out Sales and Marketing," the PEGI website now says (via Eurogamer). "The Complaints Board concluded that, although the game explains the various hands of poker, the roguelike deck-building game contained mitigating fantastical elements that warranted a PEGI 12 rating."
PEGI also announced today that Luck Be a Landlord, the slot machine roguelike that inspired Balatro, has also been given a PEGI 12 rating—down from its PEGI 18—for essentially the same reason: "Although the game features a slot machine mechanic, there were no specific transferable gambling skills and the game can therefore be rated PEGI 12."

The mad lads at New Blood have remastered Ultrakill before actually releasing Ultrakill in the first place
https://www.pcgamer.com/games/fps/the-mad-lads-at-new-blood-have-remastered-ultrakill-before-actually-releasing-ultrakill-in-the-first-place/
After months of teasers from lead developer Arsi "Hakita" Patala, early access boomer shooter Ultrakill has gotten a complete visual overhaul of nearly every level, with the lone exception being the newest batch, 2023's four-level layer of Violence.
Patala first previewed the visual revamp last May with a walkthrough of the gussied-up new look for level 1-1 Heart of the Sunrise. "While our programmers are busy with major rewrites that will take a long time, me and [3D artist Victoria Holland] are doing a visual pass on the old levels to get them up to par with the later ones," Patala wrote in the description of the first showcase. "There will likely be some functional changes here and there, but the general geometry, layouts, and encounters will remain the same in almost all cases since they work fine as is."

Yes, Marvel Rivals went down for a while
https://www.pcgamer.com/games/third-person-shooter/yes-marvel-rivals-servers-are-down-for-many/
No it's not just you, Marvel Rivals is having server troubles at the moment. Many can't get into a match at all, citing very long queue times, and others were kicked out of their last match and haven't been able to join another.
Update 8:40PM PST: NetEase says servers are coming back online. That didn't take too long!

Call of Duty admits it's using generative AI to 'help develop some in-game assets', and suddenly all those poorly made calling cards make sense
https://www.pcgamer.com/games/call-of-duty/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense/
After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it's using generative AI to make assets for its billion-dollar franchise. This revelation comes not from a formal statement issued by the company, but a Valve-mandated AI disclosure now found at the bottom of the Call of Duty Steam page (as spotted by CharlieIntel)

'How do I know which fire is hot': Marvel Rivals players are finding it too hard to distinguish between friendly and dangerous Human Torch flames
https://www.pcgamer.com/games/third-person-shooter/how-do-i-know-which-fire-is-hot-marvel-rivals-players-are-finding-it-too-hard-to-distinguish-between-friendly-and-dangerous-human-torch-flames/
The Thing and the Human Torch are both finally in Marvel Rivals, and with their addition comes a whole host of new skills and abilities to be terrified of. While The Thing has the really quite useful power of immobility, meaning he can't be thrown around by Winter Soldier, Spider-Man, or Hulk, Human Torch has the more explosive and terrifying power of fire. The only problem is, players can't really tell the difference between their allies' and enemies' flames.

Balatro's new cards really show that every dev in the games industry is hooked on Balatro
https://www.pcgamer.com/games/balatros-new-cards-really-show-that-every-games-dev-in-the-industry-is-hooked-on-balatro/
Balatro has announced the new Friends of Jimbo card pack, available now, which in its breadth and range show that the poker roguelike is basically becoming the indie Fortnite. The new cards include designs from Civilization, Assassin's Creed, Fallout, Critical Role, Dead by Daylight, Slay the Princess, Bugsnax and Rust. As one wag puts it under the YouTube announcement video, developer "LocalThunk is just out here saying yes to everyone's emails lmao."



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.