siebensus4 said:
PS4 sold ~140k/week in January/February 2020, but then sold between 240-370k/week from March until July 2020. That's a boost of 70-260%. |
COVID and limited production really hurt PS4 and PS5 hardware sales beyond the period you're highlighting. Seems to me that there is no reason to launch the PS6 sooner than 2028 or cut PS5's production too soon. "console wars" are transforming to "ecosystem wars". Sony won't care whether you buy a PS6 or stick with PS5 as long as you remain in their ecosystem and give them your money, and so I find it very possible that PS5 will continue to sell long after PS6 is launched, which could translate to a sluggish PS6 start (a large price gap, potential PS5 handheld, and a long crossgen period will do that).
I am totally clueless as to how Sony will handle the next generational transition, so the possibilities are too many. But were it up to me and assuming there would be no production issues/limits, I'd keep producing PS5's and sell them cheaper. No matter how powerful the PS6 is, its games will probably be easily down-scalable to the PS5 hardware for at least the first half of the generation. It would be a waste to end PS5 production as soon as PS6 is out. What point is in forcing people to upgrade when you're losing money on hardware? The wow factor is dead. Current highend AAA games are playable on SteamDeck ffs.