I believe the term "optimized" in regards to the UT engine on the PS3 should be used loosely -_- I wouldn't call it optimized at all. I'd say it runs without hitches, but optimized for the PS3 architecture is a lie. Take a look at most PS3 exclusive engines and they're far more impressive than anything UE3 has managed to show on PS3. If anything I'd say the UE3 engine is now "compatible" with the PS3 and "optimized" for the 360 -_-; Gears of War one looked better than UT3 on the PS3 in my opinion and Uncharted craps on both of them >_>; Uncharted being "optimized" of course for PS3 architecture.
From 0 to KICKASS in .stupid seconds.







