Kyuu said:
The past, without studying the circumstances, is literally irrelevant. X360 was a powerful console that launched cheap in a time where generations meant something. It was the better designed system than the overpriced PS3 with its complicated architecture and trash GPU, and had a more or less equally strong library of exclusives including 1st party titles. PS2 was still selling extremely well, and Sony's playerbase was divided between 3 consoles (PS2, PS3 and PSP). Kinect also gave X360 a temprary boost in late years. Did the headstart contribute to its success? Absolutely, but it was one of multiple factors that helped it gain popularity and momentum. Dreamcast had a 16 month headstart and look how that went. Every console has their unique circumstances, and current Xbox doesn't really have much going for it. Truth be told, even Sony may struggle to convince PS5 gamers to upgrade quickly to PS6. Generations are inerhently weaker now. In the past, consoles got mutiple pricerops going as low as 40%~ of the original price, whereas nowadays prices are going up. In the past, Microsoft was open to losing hundreds of dollars per console sold, now they're making it known that they have no intention to do the same going forward. A 2026 Xbox with no exclusives will generate no excitement whatsoever, it is evident that Microsoft is primarily a 3rd party publisher now.
Switch 2 won't be of much more relevance to Sony than the Switch 1 was outside Japan. PS6 won't be digital only. But yes, they obviously can't do whatever they want. If they conclude that PC support hurts their hardware sales, they can choose to pull the plug. Hardware is their bread and butter, and their own 1st party software only serves to help sustain the popularity of the platform. |
Why wouldn't the Switch 2 be relevant for PS in US and Europe? Popular Nintendo consoles sell tens of millions of units in the US and Europe, they are very much relevant in other countries other than Japan.