OpenCritic - 66 Reviews - 82% Top Critic Average - 84% Critic Recommend.
It has hit a bit lower than I expected (85) but still a solid score.
Positives
- Combat +11
- Visuals/Environments/Exploration +9
- Choices and Consequences +7
- Dialogue +3
- Companions +6
- Story/Narrative/World +9
- Side Quests +3
Negatives
- -4 Unbalanced Difficulty/Tedious Upgrade System
- -2 Narrative
- -2 Companions
- -2 No Post Game
- -6 Doesn't Revolutionise The Genre
- -8 Bugs/Jank
- -1 Slow Start
- -1 Enemy Variety
- -1 Side Quests
From the Pros/Cons Only.
Reading the blurbs it seems like the combat has near universal praise, but the upgrade systems are tedious and the game is a bit unbalanced, it sounds a bit buggy on the PC side. Most seem to give high praise to the world building and lore, a lot of praise for impactful choices and consequences and narrative. However there are a few who don't care for the narrative at all. Bit of a whiplash between some adoring the companions/narrative and some saying they're completely forgettable, Lmao. There are more who enjoy the narrative/companions but those who don't, really don't and their brutal scores are dragging it down, for example GameStop's 6/10, Lol.
Seems like a solid start though for the hopeful franchise though, for a first time director taking an isometric RPG with 2 entries into an ARPG. Issues like certain systems being unbalanced can be fixed. Narrative seems more enjoyed than not. They can easily expand on all the positives aside from the complaints that it doesn't do anything to revolutionise the genre.