JohnVG said: LOL. I just talked about that in a recent post, comparing that game controls with SM64 ones, in 1996. Yes, they are. And it is what it is in all the original series. So far, so "good", sorry man XD.
In fact, its original development studio and the creators of the franchise, Core, were pushed aside by its parent company Eidos, and never developed any other TR again. |
And yet, I finished TR1 to TR3, Alone in the Dark, Resident Evil, Grim Fandango without any issues, but never managed to finished Mario 64 at the time, getting too frustrated with the controls and camera in the ice world. Never got past that... OoT was great, but Mario 64 I couldn't get along with.
It's all relative I guess, but there was never total disbelief in the controls. TR was originally a PC game, thus made for digital input. It worked well on PS1 too but wasn't made for analog controls when PS2 came out. Core did absolutely the wrong thing with Angel of Darkness. Instead of bringing the controls into a new era, they fucked up the identity of the games instead.