Mummelmann said:
I agree, I also watch Matt Easton a lot, as well as other within that space. I have a cousin practicing HEMA och Glima as well. Almost all open-world RPGs are third-person action games with crazy animations, kill-cam, slow-motion, and absurd skills with supernatural elements or style. They are thirteen-on-the-dozen, at the very least. It's refreshing to see someone approach combat like this; tactical, slow, and grounded. The market is flooded with more action-oriented fare for those who enjoy it, this game is made for those who are either tired of that, or outright disliked it to begin with. Most reviews add that as a preface or caveat somewhere in the review; this is not a game for everyone. And that's fine. We need games that aren't aiming for the maximally mainstream common denominators like most studios. |
100% on everything you said. I'm always on the lookout for RPGs that are trying to be both more akin to roots of the genre and/or do something new (Exanima with its physics based combat was also instant must for me back in days). Really looking forward to playing it (once I find the time for it, that is...I still have about a month of crunch).
Otter said:
Has this ever been a thing in game reviews? One think piece about Witcher 3, 10 years ago is shouldn't warp our perceptions of critics |
It actually was, with first KDC no less.