Kyuu said: Calling it now: Playstation 6 will launch in 2 forms: A moderately-powerful standard PS6, and a much weaker handheld version. |
Yeah, I can see it. The problem comes to what would Sony prioritize in production for the first wave, the base system or the handheld? The Portal production decisions were great so I expect more good production decisions in the future.
Also I wouldn't be too worried about the extra work for developers, if Sony keeps the same operative system (and they should if the idea is for it to run ps4/ps5 games) small to middle size devs shouldn't have any problem optimizing. Big developers could have problems just like how they are having problems with the series S right now. I have no idea how Sony would solve those but maybe cloud gaming is a work around. In the Portal subreddit most experiences with cloud gaming are positive.
BraLoD said: I don't see the point of Sony doing it. If Microsoft can make a Xbox portable with Windows support so getting Steam on it, then it would be very interesting. |
The fact that they wouldn't need to make exclusives for the device other than their own exclusives designed to run in the base console is actually a reason in favor of making a handheld. The main characteristics would be being cheaper than the ps6 (compromising power, just like the steamdeck), your exclusives and also offering the portable experience. Since the cloud gaming update for the Portal people have bought it as a "$200 PS5" option because you don't need a PS5 anymore to make a Portal work.
Also, I don't know a lot about pc handhelds options but the Asus rog has steam, epic and gamepass. You can also get gamepass on the steamdeck if you follow a tutorial. MS hardware is high quality but they will need a lot more than quality and a handheld with Windows to sell.