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I definitely appreciate your point. If you were hoping for something with the fluidity of Super Mario 64, you are going to be beside yourself with disappointment.

Tomb Raider is just a different beast. Like a few other posters here, I actually sort of love the controls and level designs. There’s a very deliberate, puzzle-solving aspect to the platforming. When you line up that long jump perfectly and JUST grab the next ledge with your fingertips, it feels amazing. But it’s certainly not for everyone.

I actually rank the original trilogy 1>2>3, so if you’re unhappy with 1, I think you should probably bail now. The sequels are harder, with more traps and difficulty spikes.