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Yes, today there's also a third news post:

Marvel Rivals game director says it'll be getting a new hero every month and a half, which hopefully isn't a display of classical hubris
https://www.pcgamer.com/games/third-person-shooter/marvel-rivals-game-director-says-itll-be-getting-a-new-hero-every-month-and-a-half-which-hopefully-isnt-a-display-of-classical-hubris/
Marvel Rivals landed with a wide roster, boasting 33 heroes when it launched on December 5. Just over a month later, the hero shooter's received two additions to its lineup, thanks to the arrival of Mister Fantastic and Invisible Woman with the advent of Season 1. NetEase has set an impressive pace—and according to game director Guangyun Chen, the studio has no intention of slowing down.

Marvel Rivals director all but tells players to git gud when going up against Jeff's ultimate, but I have a couple of tips that'll actually help you
https://www.pcgamer.com/games/third-person-shooter/marvel-rivals-director-all-but-tells-players-to-git-gud-when-going-up-against-jeffs-ultimate-but-i-have-a-couple-of-tips-thatll-actually-help-you/
Jeff the Land Shark has probably one of the most infamous ultimates in Marvel Rivals. With the ability to swallow up any hero that gets caught up in the area of effect, friend or foe, and then launch them off the side of the map (or into an ulting Scarlet Witch—dealers choice). It's a handful to counter and even harder to escape, but thankfully, Guangyun Chen, the director of Marvel Rivals, has one helpful tip for players to remember.
"We actually have an interesting tip for how to avoid Jeff’s ultimate," Chens says in an interview with Metro. "Make sure you keep your formation spread out, and as soon as you hear Jeff saying 'Nom, Nom, Nom' before he unleashes the ultimate, you want to scatter away. And don't hesitate to use your Mobility skills if you need to." In other words, players just need to stop panicking, git gud, and flee the scene as quickly as possible.

Game made in consultancy with alien abductees delists itself after claiming it received a bomb threat for making certain information public
https://www.pcgamer.com/games/game-made-in-consultancy-with-alien-abductees-delists-itself-after-claiming-it-received-a-bomb-threat-and-the-authorities-are-part-of-the-problem/
Take a big old sip of coffee. Universal Conquest, a space grand strategy game "based on personal interviews with alien abductees" and allegedly in development for over a decade, has been voluntarily de-listed from Steam by its solo dev, following what they describe as "an offer we couldn't refuse".

Development of Fortune's Run is 'imploding' as its sole remaining developer announces they've been sentenced to 3 years in jail: 'What I did was wrong and that's all you need to know'
https://www.pcgamer.com/games/fps/development-of-fortunes-run-is-imploding-as-its-sole-remaining-developer-announces-theyve-been-sentenced-to-3-years-in-jail-what-i-did-was-wrong-and-thats-all-you-need-to-know/
Fortune's Run launched into Steam early access in September 2023, and quickly became a favourite on the PCG team. The game is like an immersive sim on fast-forward, with lightning fast melee combat, deep stealth mechanics, and immaculate dystopian vibes. Unfortunately, as good as it is, development is now "imploding."
The game was a two person project, but has apparently been a one person project for a while now, and solo developer Dizzie has posted an update titled "Extremely Sad Depressing News." The main thrust of which is that they're off to jail.

'We are incredibly sorry': Path of Exile 2 devs apologise for data breach that saw 66 accounts snatched and personal info potentially stolen
https://www.pcgamer.com/games/rpg/we-are-incredibly-sorry-path-of-exile-2-devs-apologise-for-data-breach-that-saw-66-accounts-snatched-and-personal-info-potentially-stolen/
During an interview earlier this week, developer Grinding Gear Games revealed that around 66 Path of Exile 1 and 2 accounts were hacked after an act of social engineering exploited an old Steam profile—one that was both linked to an admin account and, crucially, forgotten about and unsecured.
The full extent of the damage has been revealed in a post to the Path of Exile forums, which further explains that the Steam account in question "was a regular Steam account and had no purchases, phone numbers, addresses or other information associated with it," meaning that "the only information that they were required to supply was the email, account name and be using a VPN from the same country."
(...)
It's a huge breach of privacy—and one Grinding Gear Games seems to be taking seriously. "We have taken steps to ensure that there are more security measures around admin accounts so that this can not happen again. No 3rd party accounts are allowed to be linked to any staff accounts and we have added significantly more stringent IP restrictions."
That's no small comfort to those impacted, though, for which GGG says "we are incredibly sorry for this lapse in security. The measures taken to secure the admin website really should have already been in place, and in the future we will be taking even more steps to make sure that this kind of issue never occurs again."

Sims boss Lyndsay Pearson says 'leaks are unavoidable' and 'you're going to end up with crossed wires occasionally' as EA stays clammed-up about Project Rene
https://www.pcgamer.com/games/the-sims/sims-boss-lyndsay-pearson-says-leaks-are-unavoidable-and-youre-going-to-end-up-with-crossed-wires-occasionally-as-ea-stays-clammed-up-about-project-rene/
As of last year, The Sims 4 team committed itself to going back and working on big lists of outstanding issues with the game (which it has been making good on) but an equally big bug in the system is EA's communication to players—or the lack thereof. I don't really think that much is going to change on that front any time soon but the message we got in a recent interview with Sims series VP of franchise creative Lyndsay Pearson is that the team is at least aware it's a pain point for players.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.