By using this site, you agree to our Privacy Policy and our Terms of Use. Close
PotentHerbs said:
Kyuu said:

Halo MCC might be close to 10 million as is, but it's hard to say.

I should rephrase, I think 10M+ units sold on PS5 and Switch 2 is possible. 

You... think it can sell 10 million+ on Switch 2 and PS5 alone? O_O

Nothing is impossible mind you, but Halo is not that big anymore. PC with a userbase of a billion players and FPS bias didn't stop the IP from declining so I don't see how late porting a collection to Playstation and Switch will do much. 2-3 million extra copies would be quite good. Anything above that would be excellent imo.

Halo originally made a name for itself for being "thee console FPS". But Microsoft majorly screwed up in a time where other popular console FPS showed up. Now you have Call of Duty, Apex Legends, Rainbow Six, Destiny, Overwatch, and Valorant dominating. It's a brutal competition compared to the old times.

Though I am curious to see how it performs on Switch which has a poor FPS library popularity wise. Maybe Halo MCC has a chance to stand out there, or maybe it'll largely be ignored due to its age and low genre popularity.

Last edited by Kyuu - on 11 January 2025