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Dante9 said:

If I love a game, I want it to be long so I can enjoy it longer. FF7 Rebirth is very long if you do absolutely everything, and still I did not want it to end. And if a game is not your kind of thing, you will not be playing it in the first place.
Also, you can always cut the fat yourself by ignoring side content and only focusing on the main story. If you do that, most games are really not as long as you might think they are. It's always funny how people complain about content that is not mandatory to finish the game.
Many people enjoy games that actually have no end and you can go on forever. Doesn't seem to bother them. And there are always shorter games out there if that is somehow valuable to you.
I see no upside in making games shorter just to make them shorter. You know it's not going to affect the price, they are going to charge the same. So you will get less for the same price and stunted stories, yay.

I disagree with your last statement. Stunted stories come from bloat imo. In The Witcher 3 I had completely lost track of the main story due to all the (excellent) side quests. I was not engaged with the main story at all anymore by the end and kinda forced myself to finish it. The same with the main story in Skyrim. The main story becomes the least enjoyable part of those games. Same again with RDR2, Death Stranding.

Shorter games are much better at telling stories.

Shorter games don't make them cheaper, it makes the experience higher quality though. Release shenanigans aside, CP2077 vs NMS, which is the higher quality experience with better story...

I loved FF7 at the time, but not interested in a longer version, rather a shorter one. So staying away from the remake.