NVIDIA Reflex 2 Frame Warp is quite a big deal. First time we see an early form of frame prediction (current FG is just frame interpolation between existing frames) based on player input. Example: if you move the mouse to the right, the latest frame inside the render pipeline will be AI shifted to the right and the gaps at the left side filled with AI ('impainting'). Basically the last frame in the render pipeline will be warped to the latest player input to make it feel like there is instant reaction to your player input.
https://www.youtube.com/watch?v=zpDxo2m6Sko
Supposed to come to selected games for the 5000 series "first", so older GPUs will get some adoption too.
Last edited by numberwang - 1 day ago