Hiku said:
I wonder how common it will be for games to support that feature. |
Guessing its really easy to implement. There's already 75 titles that'll support DLSS 4 from launch.
TallSilhouette said: Looking at Nvidia's presentation I'm impressed that both single and multi-frame gen now essentially add no extra latency to the experience. Maybe Reflex 2 has something to do with it? More exciting to me though are the memory and performance improvements of AI compression along with the improvements coming to hair, skin, and faces: It sounds like you'll be able to natively deepfake faces past the uncanny valley like they recently started doing in Hollywood vfx. |
Thats one of the things I'm most excited for. Reminds me of this from a couple years ago. Massive for competitive games. And will make playing with things like FG much more of a better experience. Thankfully its available on all RTX cards.
Neural textures are really nice as are the RTX skin and hair shaders. The deepfake faces with Ai onoh looks terrible (for now).
For those who want a better look at specs and how each card should stack up
Based on this table:
— _rogame 🇵🇸 (@_rogame) January 7, 2025
- The RTX 5070 should perform close to RTX 4070 Super in raster and close to RTX 4070 Ti in RT. The RTX 4090 performance claims are just hallucinations just like the frames generated by FG. https://t.co/AVo4NXISX4