By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mummelmann said:

I have two characters in the level 70s now, and I'm doing maps with them both. At this point, I'm hitting walls here and there, which require significant boost to knock down. Defense is the hardest part. My Witch minion build works really poorly in certain maps, namely ones with tight corners or narrow sections; most of my minions get stuck and I'm left with only half my army. My Monk is very squishy but does decent damage with the Frost Strike, crazy damage with the Bell in place (using Power Charges alone gets me somewhere around 30-40k dps right now).

I started a Sorceress with Spark focus, but it's slow and kind of boring, the damage isn't all that either in the early game. I also rolled a Ranger, only level 22 or 23 so far, and this one is also a slow start (I didn't pick only damage nodes at the beginning). I switched to WASD controls today; it's really something else, especially on ranged characters and builds. I don't think I can go back now.

As for Act 3, it's pretty long, I'd say about 50% more so than Act 2. I've done them a few times now, so it's mostly smooth sailing, but parts of Act 3 are kind of a slog, the maps are huge.

All in all, I'm still having lots of fun, I'll be farming gear and waystones for now, and trying to get my Ranger going and get some more dps soon. Keep on going!

What happens when you defeat the ACT 3 boss? To be continued screen? Or is there new game+ for the first 3 acts?

We're lvl 50 now, no clue what power charges are or do. We're in the torture zone now, disgusting, but seems we have to level up / farm more there. The boss kills us very easily. It was already late though, not enough mind power left to make sense of all that's happening on screen. Plus I broke my wife's warrior by 'upgrading' her belt. Didn't notice half of here skills didn't work anymore due to lost str. Redemption tomorrow!

How do you see how much damage the bell does? It seems to be a lot when we both hammer on it. I also like that it keeps my monk in place instead of jumping around attracting more trouble!