We're 64 hours into Path of Exile 2 already. Must be getting near to the end of Act 3. Unless Act 3 is a lot longer than the other acts.
Yesterday the game got very laggy At some point input lag was several seconds... I guess it runs over the server even when playing local co-op? I haven't seen this kind of input lag since playing Everquest 20 years ago! Obviously unplayable in a modern arpg.
Act 3 has many glitches and bugs. The map doesn't work right after draining the water (have to travel through chaos temple to be able to use the waypoint map again) and we had several hard crashes, submit error report. And after trying to reboot the game we were stuck on a splash-screen of Ziggurat landing not able to see our characters running around. Had to reboot into single player to move us back to Act 2 town to get co-op working again.
A lot of things don't work right in co-op. Switches and quest item use seems to alternate between who can perform the action. Player 2 can activate the waypoint map and salvage table but only player 1 can operate them. Online doesn't work in co-op, no other people in town ever. Online co-op doesn't work either in couch co-op, disconnects instantly when you try to add another player. And last night tiles started to go missing again, holes in the floor. That next to bad screen-tearing and uneven pacing from server lag, slow down then speed up.
It's definitely still a beta with weird difficulty spikes and unbalanced abilities. But obviously a ton of fun just to be able to play together. It does seem the best strategy is simply to do as much damage as fast as possible, not allowing bosses time for their special attacks. Freeze build monk plus high dps warrior is working well together.
The gear system is both cool and a problem. You can customize and upgrade your gear a lot, but with all that investment, when/how do you upgrade when lvl 8 upgraded items still outperform lvl 42 base items... If upgrade materials were a lot more common you could build up other pieces of gear to get better, yet they're so scarce we can't even keep one of us fully 'socketed' with max quality items. Artificer's Orbs, Blacksmith shards and whatever adds modifiers to rare items are very rare to come by.
Also the higher level skills confuse the hell out of use with power charges?? combo counters and conditions upon conditional other conditions. So we're mostly upgrading lower level skills and sticking to that. Same with the skill modifiers. We have tons of support gems, just don't know what to do with them. Most of the support gems don't seem to do much or have negatives.
If this game was going for a more casual approach, hard fail. The accounting part of the game is too complex and confusing. My wife just puts the controller down when we have to go back to town and lets me try to sort it all out for both of us. She isn't interested in builds at all. So we're just picking up less and less loot, hardly every finding anything worth keeping, let alone using, and have half a million gold in the bank lol.
Simple fix, make upgrade materials purchasable in shops.
Btw we haven't tried ascension stuff yet. It bugged out when we first tried it, went online and only saw people with more problems with it. So ignored that for now.