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Oneeee-Chan!!!2.0 said:

By the way, the bandwidth of Switch 2 is 120GB/s, while Steam Deck is 88GB/s, Legion GO is 29.98GB/s, and ROG Ally is only 25.6GB/s.
I think this would work in Switch 2's favor at 1080p resolution.

Looking at the benchmarks, it seems that the frame rate suddenly drops when the resolution goes above 720p or 800p on these PC handhelds.

Almost everything you said was wrong.

1) We don't know the memory bandwidth of the Switch 2. It hasn't been unveiled.

2) Steamdeck is 88GB/s, but also has a 102GB/s variant, it's ideal resolution is about 720P.

3) Legion Go is -not- 29.98GB/s of bandwidth. It's 120GB/s or there-abouts.

4) Rog Ally is -not- 25.6GB/s of bandwidth. It's 102.4GB/s.

Z1 Extreme supported memory/bandwidths:

DDR5-4800
DDR5-5600
LPDDR5-6400
LPDDR5X-7500
76.8 GB/s
89.6 GB/s
102.4 GB/s
120.0 GB/s



The reason why the framerates drops when resolution increases is because they are fillrate limited, fillrate needs lots of bandwidth.
These devices are ideal for 720P/800P resolutions for modern titles that are pushing a ton of effects.

Remember the Playstation 4 had 8GB GDDR5 with 176GB/s of bandwidth and couldn't guarantee 1080P... And that console wasn't pushing Ray Tracing or other modern effects.

yanis-bnth said:

So maybe 3TF ?

Teraflops is a useless metric and doesn't tell us anything about it's gaming performance.

Oneeee-Chan!!!2.0 said:

Is it true?
I am sorry if I am wrong.
I was using TechPowerUP's GPU database as a reference, but I must have missed something.

https://www.techpowerup.com/gpu-specs/ryzen-z1-extreme-gpu.c4157

TechPowerUP's GPU database is accurate up to a point... However it's only representing a 64bit memory bus, these devices aren't using a 64bit memory bus.
This is why it's important to have things in context.

Grabbing random numbers and running with it has always been an opportunity to get things wrong.



--::{PC Gaming Master Race}::--