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#11 Fire Emblem

I go back and forth between the first GBA release of this franchise and the first western release when it comes to which one I think is the best, but there is no question at all what game had the most impact on me as a gamer. Following the tale of Lyn, easing me into the non-forgiving gameplay of fire emblem into the big scoop explored in Eliwoods tale to the brutal Hector Hard mode. Abundant in secrets and character lore this game has everything to make it a tough nut to crack for any completionist. 

This game set the standard for what I want from a Fire emblem game, and just about each new instalment have removed something that in my mind is important, the unforgiving gameplay, making each kill count (not being able to farm experience points) and a story that hints at a bigger picture and additional connections that can only be found out experience the brother game. I think I never will play another Fire Emblem that is to my liking, but that might be okay since I still can, and will, replay this game again and again giving myself new rules to follow to keep it interesting. I actually like, playing and replaying, trying and retrying the same map over and over until I find the perfect way to play. Advance Wars Dual Strike almost never leaves my DS Lite, and Fire Emblem almost never leave the GBA port of my DS lite.