KLXVER said:
Even though I am impressed by your knowledge on the subject, it doesnt really change my mind. There can be many reasons why Alan Wake 2 didnt sell well. The fact is that some people were put off by the game when it was labeled "woke". Go look on several comment sections for Alan Wake 2 videos on Youtube or X or whatever and you will see several of them. Now you might just shrug them off and call them mindless sheep influenced by grifters, but these are gamers saying they wont buy the game because of it. I know several of you dont want to admit that woke is hurting video games, because that would maybe mean that you are wrong in your beliefs. I dont think that is the case, but I mean according to you, the anti-woke crowd is just loud and doesnt really affect game sales anyway. Yet you hate them so much. Yes anti-woke people hate woke stuff, but woke people hate anti-woke stuff. So neither one is better that the other. Its just that you have such low opinions of eachothers and you both think you are on the right side of history, that the hate for eachother becomes justified in your mind. "I mean so what if I call these people racist, bigots and sexist? They are on the evil side after all, right?" Im not taking any high ground here either btw. I have a tendency to lose my cool as well when it comes to discussing stuff like this. Like several people on this site can attest to. I think "wokeness" is being pushed a bit too hard by certain companies. I dont think its as bad as many make it out to be, but there definitely is a problem that needs to be adressed imo. How do we do that? I dont know, but I guess we just need to find common ground. However difficult that may be. Because we cant seem to agree on much except for our love of video games. |
I think I posted about Alan Wake 2 in the past.
Alan Wake 2 is selling better than Alan Wake 1. Personally I believe there's a difference between "selling well" and "being profitable" because Alan Wake 2 is also Remedy's best selling title, but it is not yet profitable for Remedy or rather, Remedy hasn't seen a single penny from Alan Wake 2 yet because Epic needs to first recoup 100% of costs. Essentially due to Epic funding it in this way, Remedy is basically at the "break even" stage from release to now, because Epic already funded everything from development to marketing to salaries, so business wise, Remedy's not really lost anything, they've not gained anything, they're at break even for Alan Wake 2.
But as I said, Alan Wake IP is also a modest sized IP in sales/players, it does not and never has had a huge fanbase, it's a heavily story focused horror title and I can't really think of many of those that are huge, Resident Evil is the biggest that comes to mind. You take Alan Wake's modest sized fanbase, add on a much larger budget due to AAA budgets massively inflating in recent years, take away the biggest PC store by far and it being a 13 year old sequel which makes it hard to see where it grows its fanbase rather than retains its already achieved fanbase except now with more than double the budget of Alan Wake 1.
And by all accounts, that fanbase is buying Alan Wake 2, as pointed out, Alan Wake 2 is selling at a much faster rate than Alan Wake 1. I'm pretty certain that Alan Wake 2 will reach profitability and when it does, the narrative will have to vanish but I bet another excuse will pop up like "It should have reached profitability years ago" for these guys.
I'm fairly confident in saying that it would have achieved profitability already if it wasn't exclusive to EGS.
Last edited by Ryuu96 - 1 day ago