JEMC said: When I read the highlighted part, especially the Neural Rendering, I couldn't help but think about what Jensen said earlier this year about AI generated games (here's an article about it): "Jensen foresees a future in which GPU-powered AI tools could come full circle and put all that processing power to use in generating computer graphics again. But note the wording: generating graphics rather than rendering. And he thinks that an AI-generated gaming future could arrive within the next ten years, with early attempts potentially showing up within five years." I doubt we're there yet, and that whole sentence could be the marketing way of saying frame gen 2.0, with the AI creating/rendering the extra frames, but I have no doubt that this may be the first step in that direction he talked about. |
Károly Zsolnai-Fehér has a bit..specific...way of presenting things, but this should be good watch:
I don't think we're anywhere near that yet at consumer level, but it's going in that direction.
As for that Neural thingy in 5000 series, I'm assuming it's akin to Neural Engine in Apple's SoCs, mostly for image processing.