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JEMC said:

And the third part of the news:

In a sea of Game Awards announcements, you probably missed the debut trailer for Covenant, a gnarly 'FPS Soulslike' from veteran shooter devs looking to 'provide more than what seems possible for the price'
https://www.pcgamer.com/games/fps/in-a-sea-of-game-awards-announcements-you-probably-missed-the-debut-trailer-for-covenant-a-gnarly-fps-soulslike-from-veteran-shooter-devs-looking-to-provide-more-than-what-seems-possible-for-the-price/
You might be all trailered out after one of the most exciting Game Awards lineups in the show's 10-year history, but one of the coolest game announcements of the past week actually happened outside Geoff Keighley's gameapalooza: Covenant, a dark fantasy, first person FPS-RPG whose devs boast some impressive shooter bona fides, as well as an aggressive, ambitious vision of how extensive the game can be.

I really hope this isn't the start of a new spam trend.

It's already one thing that there's plenty of souls-likes in the RPG/actions/Indie spaces, it's another to see them spreading into the FPS genre. I say this because each time I see this pattern emerge, my target type of game gets ignored, Souls-like fans flock to said game, game gets popular and then we start to see a spam of games within that genre happening, while I continue to be ignored.

It's like when Souls fans were originally ignored (before it become popular and a phenomenon, but with me it feels like a constant record on repeat, where what I like doesn't get made or gets made less, while Souls-like fans become the normies of every given genre and get fed well. I was already enjoying Doom coming back, but no one's really giving that a shot in the competitive arm elsewhere (Doom is Doom, but the days of making Doom clones seems over?)



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.