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I'm more bothered by JRPGs that allow you to explore and go to different places other than the main story... just to prevent you from actually acomplishing something there. Biggest offender recently: Dragon Quest XI. I LOVE the damn game, some of my favourite stuff in recent years. But the fact that it will allow me to visit some abandoned haunted library out of the main path, the fact that it will let me climb the whole damn thing... and then when I'm at top the game will say fuck you, come later, there's nothing for you here right now... Man, I wanted to throw away the controller right there. And this wasn't the only time: there are many points in the game were this can happen. And it's very frustrating.

If you don't want me there NOW... just don't let me in yet! Or at the very least, don't let me pretty much complete the entire dungeon just to kick me out in the end.