| Koragg said: Here's a post release interview with the directors of veilguard https://www.eurogamer.net/the-big-dragon-age-the-veilguard-post-release-interview-it-was-never-going-to-match-the-dragon-age-4-in-peoples-minds |
Of course not, half the actual creative team behind DA:O, 2 and I were no longer at the company.
"It does. I find it fascinating - all of the instalments have been significantly different."
Never do like this line of talk because in reality, no they didn't. Big world, 4 party team of a PC and controllable party members of various classes in the standard rogue, warrior, mage classes with varying abilities and a story driven narrative based on choices you make along the way which affects decisions and choices later.
This was the same for the first 3 but they felt like they naturally progressed from one to the next, simply comparing the menu system from 2 to I shows this. DAV is so different that if anything the story driven narrative is all it had left... oh and the name, for me at least.
Hmm, pie.







