# 35 Zelda Ocarina of Time
My first playthrough of this game was on the GameCube. At that time I was not to keen on 3D games since I fond the environments difficult to navigate and move through. I had played most of the 2D Zelda games multiple times before me and a close friend one day stopped playing Smash Bros and instead moved over to co-op single player games.
To me this was a copy of Zelda a Link to the Past but set in a 3D environment. Later revisits have made me really appreciate the new aspects of gameplay that it brought to the table. That first playthrough went without the fire arrows and for some reason we finished the spirit temple before the shadow temple. Something my brother later told me should not be possible (But of course it is, just not standard). A definitive masterpiece that failed to have the same large impact on a boy who liked 2D Zelda more.