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IcaroRibeiro said:
pokoko said:

Developers turned gaming political, gamers are providing the equal and opposite reaction.

Games are expensive and require active participation.  Political agreement isn't enough to make people buy and play a bad game.  We literally just watched Concord crash and burn.  The target audience might have "supported" it in articles and social media posts but they also kept their money in their pockets.

Is that so? I can list a dozen of crappy games that manages to sell a lot. Quality is subjective, after all you can see people paying for porn games all the time. With Elon will be similar, if he gives something to satisfy his core audience they will buy it even if the game itself is crappy 

About Concord, where exactly was the support form the target audience (read: Hero shooter players)? Certainly not on internet, the game received pretty bad reactions even in the first trailer way before people started inserting politics on it 

If you want something that was make specifically to be political, it would be something like "The Post" movie. This was a 100% political movie, where the director intentions were made clear since the beginning, he wanted to tell a political story and everyone seemed fine with it (great movie btw), the target audience for the movie showed up in the theaters and the movie was a success, since it was advertised as such 

Concord in other hand was made to be some kind of political statement, it was the target the same crowd who play other hero shooters 

But people turned Concord political somehow. Like... it's a poorer version of Overwatch. This game barely even features a story. If it was something like Metaphor Refantazio which is literally a tale about politics in a semi-medieval fantasy world I would understand but... Concord really? 

Don't you know that if a game fails it's because it's political and games only had politics inserted into them over the past ~4 years? 

Can list countless of reasons why Concord failed but it will always come back to "They/Them" for some. It failed because it was plain average in an extremely competitive market, it was being insulted even before this political nonsense came into play as looking bland and boring, it failed because barely anyone outside of forums knows what it is. It failed because it didn't catch anyone's attention because it's bland. Even if it was good, it would have had a high chance of failure as many other Hero Shooters that were actually decent have crashed and burned.

This is a risk that every GaaS chaser is playing, Concord is no exception and Sony were perhaps stupid to place so much on it. Even good games sell bad if the market is too strong, a painful reminder of this is Titanfall 2 which is brilliant but it was crushed by CoD & Battlefield. This is especially true is todays world of "forever games" where a few juggernauts dominate the market and people are spending all their time and money in those and not bothering to try anything else, the top GaaS are dominating the market and it's a nightmare to break in but once you do, then you've hit the jackpot.

This is why instead of directly competing in crowded markets like hero shooters, I think the focus for companies like Sony should instead be on unique GaaS experiences like Helldivers 2 which have little direct competition but even if your game has little direct competition, it is still being hurt by these forever titles, NPD has spoken more in detail on this that it doesn't really matter nowadays if your game is direct competition or not to something, everything is competing for time now.

This year I've seen practically every game have some form of "woke" accusations thrown towards it, I saw accusations of Dead Rising Remake of being woke for removing the sexy snapshot feature, they soon shut up after it released because they couldn't build a grifting campaign from it, they tried to accuse Space Marine 2 of being woke for having a female commander but they soon shut up and then had the nerve to try to claim it as their own, they tried to accuse Black Ops 6 of being woke but of course the grift can't penetrate one of the biggest IPs in the world.

They always shut up when a game is good and fans love it (Spider-Man 2, God of War Ragnarök, Alan Wake 2, Dead Rising Remake, Space Marine 2, Black Ops 6) but the single moment there's a bad videogame they will desperately cling onto it because it's now apparently an example of how "woke" caused a game to fail (Concord) but ignore all the dozens of other factors as to why the game failed. Then they'll rip out the indies that nobody has ever heard of and be like "see, failed cause woke" Lol.

Avowed is the next target of the grift because it had "He/Him" pronouns in a character bio screen, but I can't recall these grifters being this angry at The Outer Worlds having an asexual character, in fact she was a fan favourite, there was some moaning but it definitely wasn't big, why? Because The Outer Worlds was good so they couldn't use it in their hate campaign. They just move on from one grift to the next, until they eventually hit a bad game. Complete desperation from a campaign of grifters and people not realising they're being grifted.

Halo is also woke because Chief is apparently feminine looking in Unreal Engine too! Haha. There's no method to the madness, they just throw bait everywhere and hope something sticks and will use any weak reason to target the next game, because their YouTube videos and livelihoods rely on the rage-bait. Keep fishing until they get a catch, if they label every game as woke they'll eventually hit a bad one and it'll give them content for their rage bait Twitter accounts/YouTube videos for the next couple of months.

Last edited by Ryuu96 - 4 hours ago