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Honestly, expected. And it's not because of what many people think, in my view. Tell me, who wanted a new entry in the DA series? The last one was a decade ago, long before Fortnite, before GTA Online took off, and all that jazz. The people that wanted this game, like me, are now older, have limited time or stopped gaming all together. 

I think if they wanted to appeal to a brand new audience (which is what the gameplay seems to have wanted to do) they needed to basically ditch the ongoing narrative for something new and different but they carried it on, meaning people entering the game as brand new players (first time DA) will not get the same experience that DA:0, 2 and I can achieve in anyway, yet it also means older players, like me, will just think this is DA lite, if that at all.

Yet... I still bought it. You have to signify that to people to play. A demo would have helped.

Leynos said:

No. The writers/Game director/rando game journalist will go on social media and rant about how it's the gamer's fault they can't accept some social commentary because blah blah blah.

Will they? Good for clicks, not good for credit. If they really think the game didn't sell because some idiot dude bros on the internet can't get over what was 20 minutes of potential modern social commentary in a 47+ hour game, then they need to consider what they are doing.

The game in itself was a good game, just a terrible Dragon Age game and they need to accept that fact. It was missing so much that made it DA.



Hmm, pie.