Scope too large... if you know you get funding to last maybe only 3 years.... you NEED to have something out within that time frame.
Otherwise what is the point? is it all just "on a prayer" that some magically fairy comes down a twinkles magic sparks on you, and you good to go?
(where they preying to get saved by investors or something?)
This is the problem with " studio founded on the axiom that creative freedom & independence lead to better, more innovative games."
You need the pockets to be able to even attempt it.
Otherwise you need to face reality, limit yourself, your game scope, and build your studio up, 1 small cheap game at a time.







