Pemalite said:
While they struggle to effectively use that extra VRAM... There were instances where they didn't suffer texture degradation in games that stream textures to the GPU. I.E. Halo: Infinite. |
Yes, there are edge cases where the extra capacity comes in handy, but in most situations that's not the case, with a difference between the 8 and 16Gb that barely goes beyond test run variance.
It's like the Intel's 285K, that actually does quite well in some very specific games, yet no one would recomend it for a gaming PC as the 7800X3D and the 9800X3D destroy in in all the other games.
And I agree, the bare minimum capacity for the xx60 and x600 part should have been 12GB. Let's hope this gen at least one of them makes the right call.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.