The problem ultimately boils down to Nintendo trying to reinvent the wheel again for no good reason and doing innovation just for innovation's sake without a real plan or idea for how that would work. Nearly all of the problems with the Wii U ultimately stem from that. The gamepad being a terrible gimmick, the price being inflated while the system was underpowered for said price and for a Nintendo product, and Nintendo having no idea how to market the system. Nintendo could have easily outsold the XBox 1 with a well-designed and marketed Wii 2 instead of the Wii U.