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BraLoD said:

Leynos said:

Yes pretty images of a static environment that doesn't react to players' actions at all and VR has been in the experimental phase for 40 years. Sorry, but $300 tablet with a game with an environment that is dynamic and actually interactive with many moving parts is more impressive than $700 and a static one.

Lol.

A machine can take down trees, you can use geysers water jets to propel up in air with the glider, there is a world underwater, you can dive and even use a flying mount to dive from the sky to underwater and back at your will.

Those machines are insanely well designed and have multiple parts that interact with many kinds of projectiles and element in different ways, you can even tear down armor and parts individually and even some of their weapons to use against themselves. And there are many of those machines, on land, water and sky, that can be fought simultaneously.

You can't interact with the dirty or roll a rock down a cliff, is that it?

It's baffling to say Horizon is less impressive than a game on the Switch, absurd to say the least.

Horizon is a technical marvel.

ToTK is the most mechanically impressive game in this generation. Doing things devs thought not even possible on PS5 let alone Switch. There is a reason even a little thing like the stairs-walking animation in Judgment blow devs minds over Horizon. Horizon is a spectacle. ToTK is functionality like no other.



Bite my shiny metal cockpit!